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FTC12: From the Cellar 12

From the Cellar # 11 was definitely not supposed to be designed as a manual, but LFT is glad that Toby Pilling submitted his extensive article on the art of defending in ASL...after many years, it was finally published, and we have received a lot of emails and inquiries for a sequel, or better said, another manual explaining how to attack in ASL. So here you are... FTC 12: "Attacking in ASL, A Mid-Level Player's Perspective".

Be warned that there is not a single small scenario in this issue. A couple of medium ones, and all the rest are large to very large... and quite challenging for both sides. All of them can be played with VASL though, so you can resume your Seaborne assault peacefully with your favorite opponent without the need of installing the overlays again and again at each FtF session.

Scenario Details

ID Name
FT314Red Army Funnies
FT315Stumbling Colossus
FT316Operation Munchen
FT317Bridge to Oblivion
FT318Arsenal of Communism
FT319Tuloksa River Assault
FT320Osasto Bjorkman
FT321A Counter Offensive Denied
FT322Last Desperate Gamble
FT323Empire Strikes Back
FT324Smashing the Corridor

Check LFT's FTC12 page for more details.

Map dependency: 1b, 2, 3, 4, 5, 4a, 5a, 6a, 7a, 9a, 17z, 42, 43, 44, 53, 56, 58, 62, 69, 70, 71, 78, 79, BFP Q, BFP R and t.

Overlays needed: RttR A, RttR D, Wd 1, X7, O1, O2, OG2, OG3, X14, Hi8, Rv1, OW1, Be1 to 4, OC1 to 4 and X11.